Wednesday 4 February 2009

Gizmondos!

Delayed Blog Writing:

Tuesday 3rd Feb

I got the gizmondos on tuesday, spent the day updating the software, and making minor alterations and cleaning the hardware. 12 gizmondos overall, 10 in perfect working order, one the sound doesnt work, and another that doesnt work altogether, but otherwise all in near perfect condition, Ebay "your amazing"... it was a steal... and thank you argos for accepting returns that actually are completely fine... :)


You can see the Giz-army above... though all have boxes there covered in an annoying feltly material which leaves stuff all on the console.

Some Gizmondo facts.

Released 2005.

CPU: Samsung ARM9 processor running at 400 MHz
Graphics: nVidia GeForce 3D 4500 128-bit 3D Graphics accelerator
RAM: 64MB
Communication: Bluetooth class 2 for multiplayer gaming, GSM tri-band
GPS
WAP 2.0
VGA (High Contrast) Camera 30fps

Oh... and the Gizmondo is limited edition... the company is dead since 2006

This piece of tech was branded "the worst console of all time" when infact its a great piece of hardware, designed by Rick Dickinson who was the in-house industrial designer of Sinclair Research Ltd. Just the worst company of all time...

So, after researching I've found that there were some un-released AR games floating about the internet... and found them on a very slow download will be finished soon I hope.

Meanwhile I've downloaded and run an AR demo created by Daniel Wagner.



Very smooth, even more so than any PC based stuff I've tried... The camera is great for reading the codes, and the ARtoolkit library is defiantly great at tracking. I will get in touch with Daniel Wagner later on in my development.

This morning I wrote some emails to Middlesex University Lansdown Centre, and got a response from Magnus Moar, who has offered to help shu and myself out. Consultation Monday PM.

Perfect...

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